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Wasteland 2 southwestern folklore9/26/2023 Fixed removing followers with script not removing status effects properly.Arizona World Map: Upped random encounter merchant chance from 5% to 25%.It should no longer be possible to dismiss unconscious CNPCs when asking another CNPC to join.Increased value of Hoblets' Problem Solver.Greatly increased amount of XP from killing Night Terror.Using a code to unlock an electronic lock should now give an XP reward relative to the task's difficulty, so you are no longer discouraged from using a code if you have one.Corrected the Leadership hit chance bonus.Reduced the weight of Energy Cells by half.Added better loot to the Angel Oracle armory.LAW-wielding nuns now drop LAWs instead of RPG-7s.Can no longer use Weaponsmithing on the Gold-Plated Derringer (stops player from stripping it for parts and locking them out of Jess-Belle's quest).Fixed Gary Wolfe having wrong ammo type.Zeolite and Cat Litter are now stackable."Shit" items are no longer labeled as junk to prevent players accidentally selling them when they're needed for TNT Tan's quest.Greatly reduced the combat movement speed penalty for the Army Issue Backpack trinket to be more in line with the bonuses it provides.Bug fix for rare circumstance where the combat grid doesn't get close enough to a pickup item to loot it.It is no longer possible to drop items on the World Map.Fixed leaving specific random encounters putting the party in the wrong location on the World Map.Changed name of SAW machine gun to Death Sifter.Veteran characters will now be noted as such in character creation. Characters are now automatically exported at the end of the game.
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